Pemodelan dan Simulasi
Modeling and Simulation · Kecerdasan Buatan & Grafik · 3 sks pilihan · MIK1624721 (2020: PAIK6705)
Materi
Folder Drive ↗Folder mata kuliah ditemukan, tetapi belum ada daftar file materinya.
Lainnya Sumber Referensi ↗Soal Ujian ↗
Catatan
UTS & UAS
Arsip soal belum tersedia.
Silabus
- 1 Pengantar Game
- 2 Game Tradisional dan Game Digital
- 3 Event game dan Contoh produk game
- 4 Cikal bakal dan sejarah game berdasar perangkat
- 5 Genre Game dan Rating
- 6 Elemen-elemen Game #01
- 7 Elemen-elemen Game #02
- 8 Game Design dan Game Designer
- 9 Pengenalan Game Design Document (GDD)
- 10 GDD: Definisi, Jenis, dan Komponen
- 11 Pengenalan engine game, pembuatan Tech Demo
Sumber: Silabus Informatika 2020 (PAIK6705).
Referensi
- Schell, Jesse, 2020, The Art of Game Design: a Book of Lens, 3rd Edition, CRC Press
- Crawford, Chris, 1997, "The Art of Computer Game Design", http://www.erasmatazz.com/
- Rabin, Steve (Editor), 2010, "INTRODUCTION TO GAME DEVELOPMENT, SECOND EDITION", Course Technology